In this lesson, I will show you how to create a background for your Flash document using no design tools at all! Besides being far more easy to change then a drawn graphic, this background created with ActionScript will adapt itself automatically to any size your movie may have. But more on that later. The […]
Entries Tagged as 'ActionScript'
Creating a colored gradient background for your SWF movie via ActionScript
October 14th, 2008 9 Comments
Tags: colors
Moving and rotating a movie clip with button symbols, via ActionScript
October 14th, 2008 63 Comments
In this lesson, you will learn how to manipulate a movie clip via button symbols. You will create an interface and write ActionScript that will enable the rotation and movement of a movie clip across the screen. Press and hold the buttons on the example below to see the little rocket spaceship move and rotate!
Tags: interactivity · movie clips · rotation
Making a sliding image mask
October 14th, 2008 15 Comments
In this tutorial I will show you how to create a slick sliding effect that reveals an image while covering another one. As is shown in the example below, this slideover is done with easing. Move your mouse over the movie and see how the imaginary line between the two images is slowing down as […]
Loading external JPGs into your main SWF movie
October 14th, 2008 89 Comments
In this tutorial, you will learn a cool thing that Flash can do: to load an external JPG (or JPEG, as you wish) image while the main SWF is running. Loading external JPG images in Flash has many benefits: You don’t have to put the images in your SWF, so that its size will be […]
How to use the modulo operator (%) in ActionScript
October 12th, 2008 8 Comments
Learn to use the modulo operator (%) in Flash! There aren’t a lot of explanations for it around, but it can be really useful in some cases. You will also learn the way a conditional statement in ActionScript works.
Tags: operators
Creating an analog clock with ActionScript using no design tools whatsoever!
October 12th, 2008 38 Comments
I am most pleased to be able to show you how to create an analog clock in Flash using ActionScript only. You won’t be touching any tools whatsoever. This is just about programming in Flash. Also, there is no timeline animation involved and no layers. And, this works in Flash MX, Flash MX 2004 and […]
Tags: drawing API
Creating gradient fills with ActionScript
October 12th, 2008 9 Comments
Gradient fills are a little bit more complex than simple, plain color fills. But, they offer much more possibilites than the ordinary fills do. 1 Open a new document, call the first layer actions, click in its first keyframe, open the Actions panel and enter the following code: _root.lineStyle(1, 0x000000, 100); _root.moveTo(200, 100); _root.lineTo(350, 100); […]
Tags: drawing API
Creating color fills with ActionScript
October 12th, 2008 4 Comments
After you learned how to draw lines and curves with ActionScript, let’s see how to make shapes that will be filled with colors. 1 Open a new Flash document.Call the first layer actions. Click in the first keyframe of this layer and press F9 (PC) or ALT+F9 (Mac) to open up the Actions panel. Enter […]
Tags: drawing API
The basics of drawing with ActionScript
October 12th, 2008 24 Comments
Flash gives you the great possibility to create graphics dynamically, that is, while your movie is running, via ActionScript. So, not everything has to be drawn manually. What are the benefits of this method of creating graphics? First of all, it reduces the filesize of your Flash movie. Second, it opens up an infinite number […]
Tags: drawing API
Controlling the timeline with ActionScript
October 6th, 2008 47 Comments
This tutorial shows how to control the timeline in a Flash movie. You will learn the essential commands: how to play a movie, how to stop it, how to jump to a particular frame on the timeline.
Tags: ActionScript · timeline